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Live GLSL fragment-shader editor with iTime / iResolution / iMouse uniforms and PNG export.
Available uniforms: uniform float iTime · uniform vec2 iResolution · uniform vec2 iMouse (in pixels, y-up). Pure WebGL — no external scripts loaded.
Write GLSL fragment shaders and see them rendered live on a fullscreen WebGL quad — Shadertoy-style. Comes with built-in uniforms (iTime, iResolution, iMouse), a starter gallery, FPS readout, and frame screenshot export. Pure WebGL 2 in your browser, no library, no upload. Compile errors highlight inline so you can iterate fast.
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